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NSSound Mac OS X 10.0

This class is a simple interface for playing AIFF, WAV, and NeXT sound files. An instance of this class is initialized from a file using the method initWithContentsOfFile:byReference:. The byReference: argument relates to how the sound object should be archived. If this argument is YES, only the name of the sound file will be archived; otherwise, the object data will be archived. There are four methods for controlling playback of the sound: play, pause, resume, and stop. Instances of NSSound may take a delegate object, which will be notified when the sound has finished playing.

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@interface NSSound : NSObject <NSCoding, NSCopying>
 // Convenience Constructors
   + (id)soundNamed:(NSString *)name;
   + (NSArray *)soundUnfilteredFileTypes;
   + (NSArray *)soundUnfilteredPasteboardTypes;
 // Initializers
   - (id)initWithContentsOfFile:(NSString *)path byReference:(BOOL)byRef;
   - (id)initWithContentsOfURL:(NSURL *)url byReference:(BOOL)byRef;
   - (id)initWithData:(NSData *)data;
   - (id)initWithPasteboard:(NSPasteboard *)pasteboard;
 // Accessor Methods
   - (void)setDelegate:(id)aDelegate;
   - (id)delegate;
   - (BOOL)setName:(NSString *)string;
   - (NSString *)name;
 // Class Methods
   + (BOOL)canInitWithPasteboard:(NSPasteboard *)pasteboard;
 // Instance Methods
   - (BOOL)isPlaying;
   - (BOOL)pause;
   - (BOOL)play;
   - (BOOL)resume;
   - (BOOL)stop;
   - (void)writeToPasteboard:(NSPasteboard *)pasteboard;
 // Methods Implementing NSCoding
   - (void)encodeWithCoder:(NSCoder *)aCoder;
   - (id)initWithCoder:(NSCoder *)aDecoder;
 // Methods Implementing NSCopying
   - (id)copyWithZone:(NSZone *)zone;
// Methods Implemented by the Delegate
   - (void)sound:(NSSound *)sound didFinishPlaying:(BOOL)aBool;

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