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TextRenderingHintserializable

System.Drawing.Text (system.drawing.dll)enum

This enumeration is used by the System.Drawing.Graphics.TextRenderingHint to determine the quality with which text is rendered on the graphics surface. As will all the GDI+ rendering hints, there is a trade-off between rendering quality and speed, from SingleBitPerPixel to ClearTypeGridFit.

public enum TextRenderingHint {
   SystemDefault = 0,
   SingleBitPerPixelGridFit = 1,
   SingleBitPerPixel = 2,
   AntiAliasGridFit = 3,
   AntiAlias = 4,
   ClearTypeGridFit = 5
}

Hierarchy

System.Object System.ValueType System.Enum(System.IComparabl, System.IFormattable, System.IConvertible) TextRenderingHint

Returned By

System.Drawing.Graphics.TextRenderingHint

Passed To

System.Drawing.Graphics.TextRenderingHint

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