CheckBox | marshal by reference, disposable |
System.Windows.Forms (system.windows.forms.dll) | class |
This Control, derived from
ButtonBase, represents a checkable option box. It
can represent a two- or ThreeState checkbox. There
are two accessors to get the checked state:
Checked (a Boolean for a two-state box) and
CheckState (Checked,
Unchecked, and Indeterminate
for a three-state box). You can handle the
CheckedChanged and
CheckStateChanged events that are raised when
these properties are modified.
In addition, you can specify whether the box should
AutoCheck when it is clicked (the alternative
being to handle the Click event and set the state
yourself), and whether the check should appear to the left or the
right of the descriptive text (using the
CheckAlign property).
Compare this to RadioButton for the selection of
one option from several.
public class CheckBox : ButtonBase {
// Public Constructors
public CheckBox();
// Public Instance Properties
public Appearance Appearance{set; get; }
public bool AutoCheck{set; get; }
public ContentAlignment CheckAlign{set; get; }
public bool Checked{set; get; }
public CheckState CheckState{set; get; }
public override ContentAlignment TextAlign{set; get; } // overrides ButtonBase
public bool ThreeState{set; get; }
// Protected Instance Properties
protected override CreateParams CreateParams{get; } // overrides ButtonBase
protected override Size DefaultSize{get; } // overrides ButtonBase
// Public Instance Methods
public override string ToString(); // overrides System.ComponentModel.Component
// Protected Instance Methods
protected override AccessibleObject CreateAccessibilityInstance(); // overrides ButtonBase
protected virtual void OnAppearanceChanged(EventArgs e);
protected virtual void OnCheckedChanged(EventArgs e);
protected virtual void OnCheckStateChanged(EventArgs e);
protected override void OnClick(EventArgs e); // overrides Control
protected override void OnHandleCreated(EventArgs e); // overrides Control
protected override void OnMouseUp(MouseEventArgs mevent); // overrides ButtonBase
protected override bool ProcessMnemonic(char charCode); // overrides Control
// Events
public event EventHandler AppearanceChanged;
public event EventHandler CheckedChanged;
public event EventHandler CheckStateChanged;
}
Hierarchy
System.Object
System.MarshalByRefObject
System.ComponentModel.Component(System.ComponentModel.IComponen,
System.IDisposable)
Control(IOleContro, IOleObject,
IOleInPlaceObject,
IOleInPlaceActiveObject,
IOleWindow, IViewObject,
IViewObject2, IPersist,
IPersistStreamInit,
IPersistPropertyBag,
IPersistStorage,
IQuickActivate,
System.ComponentModel.ISynchronizeInvoke,
IWin32Window) ButtonBase
CheckBox
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