preload ()
{
this.load.image('ball', 'assets/sprites/shinyball.png');
}
create ()
{
this.group1 = this.add.group({ key: 'ball', frameQuantity: 16 });
this.group2 = this.add.group({ key: 'ball', frameQuantity: 16 });
this.group3 = this.add.group({ key: 'ball', frameQuantity: 16 });
this.group4 = this.add.group({ key: 'ball', frameQuantity: 16 });
Phaser.Actions.PlaceOnCircle(this.group1.getChildren(), { x: 400, y: 300, radius: 200 });
Phaser.Actions.PlaceOnCircle(this.group2.getChildren(), { x: 400, y: 300, radius: 160 });
Phaser.Actions.PlaceOnCircle(this.group3.getChildren(), { x: 400, y: 300, radius: 120 });
Phaser.Actions.PlaceOnCircle(this.group4.getChildren(), { x: 400, y: 300, radius: 80 });
}
update ()
{
Phaser.Actions.RotateAroundDistance(this.group1.getChildren(), { x: 400, y: 300 }, 0.02, 200);
Phaser.Actions.RotateAroundDistance(this.group2.getChildren(), { x: 400, y: 300 }, 0.02, 160);
Phaser.Actions.RotateAroundDistance(this.group3.getChildren(), { x: 400, y: 300 }, 0.02, 120);
Phaser.Actions.RotateAroundDistance(this.group4.getChildren(), { x: 400, y: 300 }, 0.02, 80);
}