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CODE EXAMPLE FOR CSHARP

raycast from camera to mouse unity

Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
if (Physics.Raycast(ray, out RaycastHit hit, 100)) {
	Debug.Log(hit.transform.name);
	Debug.Log("hit");
}
 
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Tagged: #raycast #camera #mouse #unity
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