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CODE EXAMPLE FOR CSHARP

how to change rotate with script unity

var rotationVector = transform.rotation.eulerAngles;
rotationVector.z = 0;  //this number is the degree of rotation around Z Axis
transform.rotation = Quaternion.Euler(rotationVector);
//if you put this in a coroutine and yielding for some amount of time 
//you can have something like a rotating loading icon
 
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Tagged: #change #rotate #script #unity
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