public GameObject Object //This gives you a GameObject you can attach an object to
void Start()
{
(Object) = GameObject.Find("(Objects Name)");//You put in the GameObjects name here
//or
(Object) = GameObject.FindWithTag("(Objects tag)");//You put in the GameObjects tag here
//for multiple game objects
(Object) = GameObject.FindGameObjectsWithTag("(Objects tag)");//Make multiple gameobjects with the same tag
}