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CODE EXAMPLE FOR CSHARP

there is no renderer attached to the gameobject

//renderer is attached to meshes inside gameobject
//pass true in order to also include disabled or inactive child Renderer
foreach(var rend in GetComponentsInChildren<Renderer>(true))
    rend.material.color = Color.red;
Source by stackoverflow.com #
 
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Tagged: #renderer #attached #gameobject
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