import './style.css'
import * as THREE from 'three'
const scene = new THREE.Scene()
const geometry = new THREE.BoxGeometry(1, 1, 1)
const material = new THREE.MeshBasicMaterial({ color: 0xff0000 })
const mesh = new THREE.Mesh(geometry, material)
scene.add(mesh)
const sizes = {
width: 800,
height: 600
}
const camera = new THREE.PerspectiveCamera(75, sizes.width / sizes.height)
camera.position.z = 3
scene.add(camera)
const renderer = new THREE.WebGLRenderer({
canvas: document.querySelector('canvas.webgl')
})
renderer.setSize(sizes.width, sizes.height)
renderer.render(scene, camera)