roblox finding points around a circle using radius, center, and angle
--Radius
local r = 2
--Center (X,Y)
local c = Vector2.new(5,7)
--Theta(Angle of progression around the circle)
local t = 95
--Finding Point (X,Y)
local Point = Vector2.new(c.X + r * math.cos(t), c.Y + r * math.sin(t))