#include <bits/stdc++.h>
using namespace std;
const int DIFF = 10;
template <typename T>
struct Point {
T x, y;
Point(T _x, T _y) : x(_x), y(_y) {}
friend ostream& operator<<(ostream& os, const Point& p) {
return os << "(" << p.x << ", " << p.y << ")";
}
};
int main() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
vector<Point<int>> v;
for (int i = 0; i < 5; ++i) {
v.push_back({i, i + DIFF});
}
for (auto p : v) {
if (p.x + DIFF == p.y) {
cout << p << '
';
} else {
cout << "huh!?
"; // will never get printed!
}
}
}