Search
 
SCRIPT & CODE EXAMPLE
 

CSHARP

check if belnd tree plaiying

//start()
		float elapsed_seconds=1;
//update()
        float anim_time = anim.GetCurrentAnimatorStateInfo(0).normalizedTime - elapsed_seconds;
        if (anim_time > 0)
        {
            elapsed_seconds++;
            Debug.Log("Complete");  
        }else Debug.Log("Playing");
Comment

PREVIOUS NEXT
Code Example
Csharp :: c# print array 
Csharp :: unity button addlistener 
Csharp :: .net loop through dictionary 
Csharp :: change image source wpf 
Csharp :: C# how to remove an image in a folder 
Csharp :: byte to stream c# 
Csharp :: How can I make an action repeat every x seconds with Timer in C#? 
Csharp :: how to say "Hello world" in c# 
Csharp :: c# set file invisible 
Csharp :: how to change the position of a gameobject in c# unity 
Csharp :: Attach Mixer to Audio Source via script 
Csharp :: how to change scenes in unity 
Csharp :: gcd c# 
Csharp :: c# checksum 
Csharp :: how to get the ip asp.net mvc 
Csharp :: c# get files of type in directory 
Csharp :: valid url in .net 
Csharp :: get item from icollection 
Csharp :: making a list of chars in c# 
Csharp :: how to convert iformfile to byte array c# 
Csharp :: how to join array indexes with comma in c# 
Csharp :: c# tryparse int 
Csharp :: formula text and/or netsuite 
Csharp :: c# mongodb connection 
Csharp :: c# unity follow object 
Csharp :: video gets pixelated unity 
Csharp :: how to delete from a list c# 
Csharp :: c# error CS0515 
Csharp :: unity random range 
Csharp :: hello world c# 
ADD CONTENT
Topic
Content
Source link
Name
7+8 =