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how to set rigidbody velocity in unity

//Set Velocity to a certain speed
[SerializeField] private float maxSpeed = 10;
[SerializeField] private Rigidbody rb;

void FixedUpdate() {
  if(rb.velocity.magnitude > maxSpeed) {
    rb.velocity = rb.velocity.normalized * maxSpeed;
  }
}
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unity how to set rigidbody velocity

Vector3 velocity = new Vector3(10f/*x*/, 10f/*y*/, 10f/*z*/);
GetComponent<Rigidbody>().velocity = velocity;
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how to decrease velocity of a Unity rigidbody

//Drecrese Rigidbody Speed
[SerializeField] private Rigidbody rb;

void FixedUpdate() {
  //Decrease speed
  rb.velocity -= rb.velocity * 0.1f;
}
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rigidbody velocity

rb.velocity = new Vector3(0, 10, 0);
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