namespace TriAngle;
internal class MainClass : Program
{
public static void Main()
{
var triangle = new Triangle();
Triangle.Runner();
}
}
public class Program : TriangleItems
{
protected class Triangle : TryExcept
{
private double A { get; set; }
private double B { get; set; }
private double C { get; set; }
public void TriangleSides()
{
this.A = Convert.ToInt32(Console.ReadLine());
Console.WriteLine("a is " + A);
this.B = Convert.ToInt32(Console.ReadLine());
Console.WriteLine("b is " + B);
this.C = Convert.ToInt32(Console.ReadLine());
Console.WriteLine("c is " + C);
}
public void Perimeter()
{
if (A + B > C || B + C > A || A + C > B)
{
var perimeter = A + B + C;
Console.WriteLine("Triangle's perimeter is " + perimeter);
}
else if (A == 0 || B == 0 || C == 0)
{
Console.WriteLine("Triangle's side can't be zero");
}
else
{
Console.WriteLine("Sorry! But such triangle doesn't exist!");
}
}
public void Area()
{
if (A + B > C || B + C > A || A + C > B)
{
var s = (A + B + C) / 2;
var area = Math.Sqrt(s * (s - A) * (s - B) * (s - C));
Console.WriteLine("Triangle's area is " + area);
}
else if (A == 0 || B == 0 || C == 0)
{
Console.WriteLine("Triangle's side can't be zero");
}
else
{
Console.WriteLine("Sorry! But such triangle doesn't exist!");
}
}
public static DateTime Runner()
{
while (true)
{
Console.WriteLine("Welcome to Triangle's calculator!");
Console.WriteLine("Press 1 for start!");
var input1 = Convert.ToInt32(Console.ReadLine());
if (input1 == 1)
{
StartProgram = DateTime.Now;
}
else
{
throw (new FormatException("You must start program with '1' "));
}
Area_try_Except();
Perimeter_try_Except();
Console.WriteLine("You can stop program press 2");
input1 = Convert.ToInt32(Console.ReadLine());
if (input1 == 2)
{
StopProgram = DateTime.Now;
}
else
{
throw (new FormatException("You must stop program with '2' "));
}
}
}
}
}
public class TryExcept : Program
{
protected static void Area_try_Except()
{
try
{
var triangle = new Triangle();
Console.WriteLine("Insert values for triangle's area operation : ");
triangle.TriangleSides();
triangle.Area();
}
catch
{
throw new FormatException("Looks like something went wrong.Triangle's side must be a number!");
}
}
protected static void Perimeter_try_Except()
{
try
{
var triangle = new Triangle();
Console.WriteLine("You can also calculate triangle's perimeter.It can be same values as before or different.It doesn't affect program functionality!");
Console.WriteLine("Before calculate perimeter, please enter values again : ");
triangle.TriangleSides();
triangle.Perimeter();
}
catch
{
throw new FormatException("Looks like something went wrong.Triangle's side must be a number!");
}
}
}
public class TriangleItems
{
protected static DateTime StartProgram { get; set; }
protected static DateTime StopProgram { get; set; }
public static DateTime _start()
{
StartProgram = DateTime.Now;
return StartProgram;
}
public static DateTime _stop()
{
StopProgram = DateTime.Now;
return StopProgram;
}
}
namespace TriangleCalc;
public class Program
{
private double A { get; set; }
private double B { get; set; }
private double C { get; set; }
public void Triangle()
{
try
{
this.A = Convert.ToDouble(Console.ReadLine());
Console.WriteLine("a is " + A);
this.B = Convert.ToDouble(Console.ReadLine());
Console.WriteLine("b is " + B);
this.C = Convert.ToDouble(Console.ReadLine());
Console.WriteLine("c is " + C);
} catch
{
throw (new Exception("Triangle's side must be a number"));
}
}
public void Area()
{
if (A + B > C && B + C > A && A + C >B )
{
var s = (A+B+C)/2;
var result = Math.Sqrt(s * (s - A) * (s - B) * (s - C));
Console.WriteLine("The area is " + result );
}
else
{
Console.WriteLine("Result is NaN");
}
}
public void Perimeter()
{
if (A + B > C && A + C > B && B + C > A)
{
var perimeter = A + B + C;
Console.WriteLine("The perimeter is " + perimeter);
}
else
{
Console.WriteLine("Such triangle doesn't exist");
}
}
}
public class Runner : Program
{
public static void Main(string[] args)
{
while (true)
{
Console.WriteLine("1-Start
2-Stop");
var input1 = Convert.ToInt32(Console.ReadLine());
if (input1 == 1)
{
var startProgram = Triangleİtems.Start;
}
else
{
throw (new Exception("Program must start with 1"));
}
var triangle = new Program();
triangle.Triangle();
triangle.Area();
triangle.Perimeter();
Console.WriteLine("You can end program with 2");
input1 = Convert.ToInt32(Console.ReadLine());
if (input1 == 2)
{
var stopProgram = Triangleİtems.Stop;
}
else
{
throw (new Exception("Program must stop with 2"));
}
}
}
}
public static class Triangleİtems
{
public static DateTime Start;
public static DateTime Stop;
public static DateTime StartProgram()
{
Start = DateTime.Now;
return Start;
}
public static DateTime StopProgram()
{
Stop = DateTime.Now;
return Stop;
}
}
A polygon with three edges. Triangles are always convex.
/***************************************************
* Author : CS Developers
* Author URI: https://www.comscidev.com
* Facebook : https://www.facebook.com/CSDevelopers
***************************************************/
#include <stdio.h>
int main()
{
float base;
float height;
printf("
Input value of base : ");
scanf("%f", &base);
printf("Input value of height : ");
scanf("%f", &height);
printf("
Area of a Triangle is %.2f
", 0.5 * base * height);
return 0;
}
its not real