using System.Collections;
using UnityEngine;
public class SampleClass : MonoBehaviour
{
//Example
private int sampleInteger = 1;
private bool sampleBoolean = false;
private void SampleMethod(){
sampleInteger = BoolToInt(sampleBoolean); //=> false becomes 0
sampleBoolean = IntToBool(sampleInteger); //=> 1 becomes true
}
//Methods for conversion between Integer and Boolean types
private bool IntToBool(int val){
if (val == 1)
return true;
return false;
}
private int BoolToInt(bool val){
if (val)
return 1;
return 0;
}
}