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CSHARP

unity ihandler click right button

using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
 
public class ClickableObject : MonoBehaviour, IPointerClickHandler {
 
    public void OnPointerClick(PointerEventData eventData)
    {
        if (eventData.button == PointerEventData.InputButton.Left)
            Debug.Log("Left click");
        else if (eventData.button == PointerEventData.InputButton.Middle)
            Debug.Log("Middle click");
        else if (eventData.button == PointerEventData.InputButton.Right)
            Debug.Log("Right click");
    }
}
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