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unity get mouse position

Vector3 worldPosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
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how to find the mouse position unity

Vector2 mousePosition = new Vector2(Input.mousePosition.x, Input.mousePosition.y);
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unity get mouse position

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour
{
    void Update()
    {
        Vector3 mousePos = Input.mousePosition;            
    }
}
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unity object to mouse

//In 2d/UI you can move the object to your mouse position by writing this in a script and then adding it to the object you want to be at the mouse position also put it in the void update spot
transform.position = Input.mousePosition;

//or in 3d
transform.position = Camera.main.ScreenToWorldPoint(Input.mousePosition)
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unity get mouse position

Vector2 screenPosition = new Vector2(Input.mousePosition.x, Input.mousePosition.y);
Vector2 worldPosition = Camera.main.ScreenToWorldPoint(screenPosition);
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