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unity RemoveComponent

//Use Destroy() for removing components
// Kills the game object
Destroy (gameObject);

// Removes this script instance from the game object
Destroy (this);

// Removes the rigidbody from the game object
Destroy (GetComponent<Rigidbody>());

// Kills the game object in 5 seconds after loading the object
Destroy (gameObject, 5);
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unity remove component

//Use Destroy() for removing components
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