function drawLine(point1: Vector, point2: Vector) {
this.context.beginPath();
this.context.moveTo(point1.x, point1.y);
this.context.lineTo(point2.x, point2.y)
this.context.stroke();
}
const canvas = document.querySelector('.main-canvas');
const ctx = canvas.getContext('2d');
let lineWidth = 33;
let totalWidth = canvas.width;
let middle = canvas.width / 2;
ctx.beginPath();
ctx.moveTo(0, middle);
ctx.lineTo(totalWidth, middle);
ctx.stroke();