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JAVASCRIPT

phaser place on triangle

  preload ()
    {
        this.load.image('ball', 'assets/sprites/chunk.png');
    }

    create ()
    {
        // var triangle = new Phaser.Geom.Triangle.BuildEquilateral(400, 100, 380);
        const triangle = new Phaser.Geom.Triangle.BuildRight(200, 400, 300, 200);
        const group = this.add.group({ key: 'ball', frameQuantity: 64 });
        Phaser.Actions.PlaceOnTriangle(group.getChildren(), triangle);
    }
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