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JAVASCRIPT

phaser set x y

 preload ()
    {
        this.load.image('phaser', 'assets/sprites/phaser2.png');
    }

    create ()
    {
        const group = this.add.group();

        //  Add an existing Image into the group:

        const image = this.add.image(0, 0, 'phaser');

        group.add(image);

        //  Any action done to the group is now reflected by the Image
        //  For example this will set the position of the image to 400 x 300
        Phaser.Actions.SetXY(group.getChildren(), 400, 300);
    }
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