console.log(Math.ceil(0.2));
// expected output: 1
console.log(Math.ceil(4));
// expected output: 4
console.log(Math.ceil(7.004));
// expected output: 8
console.log(Math.ceil(-7.004));
// expected output: -7
Math.floor(x);
+3.5 => +3.0
-3.5 => -4.0
+3.5 => +3.0 using Math.floor()
-3.5 => -3.0 using Math.ceil()
// Will round innerHTML value to 2
document.getElementById("myId").innerHTML = Math.ceil(1.1);
Math.round(3.14159) // 3
Math.round(3.5) // 4
Math.floor(3.8) // 3
Math.ceil(3.2) // 4
//standard round function, except round .5 down instead of up
function roundHalfDown(num) {
return -Math.round(-num);
}
roundHalfDown(1.5);// 1
roundHalfDown(1.6);// 2
// Will round innerHTML value to 2
document.getElementById("myId").innerHTML = Math.floor(2.9);
Math.round(3.14159 * 100) / 100 // 3.14
3.14159.toFixed(2); // 3.14 returns a string
parseFloat(3.14159.toFixed(2)); // 3.14 returns a number
round of