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socket io emit from socket instance or server

socket.emit('message', "this is a test"); //sending to sender-client only
socket.broadcast.emit('message', "this is a test"); //sending to all clients except sender
socket.broadcast.to('game').emit('message', 'nice game'); //sending to all clients in 'game' room(channel) except sender
socket.to('game').emit('message', 'enjoy the game'); //sending to sender client, only if they are in 'game' room(channel)
socket.broadcast.to(socketid).emit('message', 'for your eyes only'); //sending to individual socketid
io.emit('message', "this is a test"); //sending to all clients, include sender
io.in('game').emit('message', 'cool game'); //sending to all clients in 'game' room(channel), include sender
io.of('myNamespace').emit('message', 'gg'); //sending to all clients in namespace 'myNamespace', include sender
socket.emit(); //send to all connected clients
socket.broadcast.emit(); //send to all connected clients except the one that sent the message
socket.on(); //event listener, can be called on client to execute on server
io.sockets.socket(); //for emiting to specific clients
io.sockets.emit(); //send to all connected clients (same as socket.emit)
io.sockets.on() ; //initial connection from a client.
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socket io emit to socket id

io.to(socketid).emit('message', 'for your eyes only');
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socket io emit to specific client

io.on("connection", (socket) => {

  // basic emit
  socket.emit(/* ... */);

  // to all clients in the current namespace except the sender
  socket.broadcast.emit(/* ... */);

  // to all clients in room1 except the sender
  socket.to("room1").emit(/* ... */);

  // to all clients in room1 and/or room2 except the sender
  socket.to("room1").to("room2").emit(/* ... */);

  // to all clients in room1
  io.in("room1").emit(/* ... */);

  // to all clients in namespace "myNamespace"
  io.of("myNamespace").emit(/* ... */);

  // to all clients in room1 in namespace "myNamespace"
  io.of("myNamespace").to("room1").emit(/* ... */);

  // to individual socketid (private message)
  io.to(socketId).emit(/* ... */);

  // to all clients on this node (when using multiple nodes)
  io.local.emit(/* ... */);

  // to all connected clients
  io.emit(/* ... */);

  // WARNING: `socket.to(socket.id).emit()` will NOT work, as it will send to everyone in the room
  // named `socket.id` but the sender. Please use the classic `socket.emit()` instead.

  // with acknowledgement
  socket.emit("question", (answer) => {
    // ...
  });

  // without compression
  socket.compress(false).emit(/* ... */);

  // a message that might be dropped if the low-level transport is not writable
  socket.volatile.emit(/* ... */);

});
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socket io socket emit vs send

// allows you to emit custom events on the server and client
socket.emit('my event', 'my data')

// sends messages which are received with the 'message' event
socket.send('my message')
Comment

emit event to a single socket id in socket

socketio
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