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how to make variables in lua

--Making It
local User1 = "User1.Control"
--using it
User1.MoveLeft
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lua variables

local NumberVariable = 1
local StringVariable = "TextHere"
local BooleanVariable = true --// can also do false
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inline variables lua

a,b,c = 1,2,3
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lua variable

local test = "lol"

print(test)


-- it will print lol
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lua variables

-- Nil (no value)
-- Number => Example: 1234567890
-- String => Example: "random text"
-- Function
-- Userdata
-- Boolean (true/fanse)
-- Table
-- Thread
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Lua variable

-- Variables are global by default:
globalVariable = 10
-- To make a variable local:
local localVariable = 20
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global variables lua

--[[
Global variables don't need a declaration like "local." Instead, you'd just
write like this:
]]--

variable = --value

--[[ 
Note, you don't always have to even assign a value to a variable. You can
use it for the first time and get a value of "nil" which you can update later.
]]--
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