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pygame font

import pygame

pygame.init()

# creating a new font using a ttf file
font = pygame.font.Font('font_path', 69)
text_surf = font.render('Hello world!', True, 'Black')
text_rect = text_surf.get_rect(center=(420, 150))
screen.blit(text_surf, text_rect)
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how to write a font in pygame

font = pygame.font.SysFont(None, 24)
img = font.render('hello', True, BLUE)
screen.blit(img, (20, 20))
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