# Open the terminal, navigate to your folder and type:
flutter run --enable-software-rendering
# and run again.
// Android Studio: [Edit Configurations...] > [Additional arguments]
--enable-software-rendering
changing emulator's settings.
Press that ... button which is located on the side panel of emulator, and go to Settings section. There, go to Advanced tab and change OpenGL ES API level to Compatibility (OpenGL ES 1.1/2.0).
Do not forget to close and rerun the emulator after this change. On the first run, emulator could pop a warning on its screen and it would take a while to get ready, but do not worry.