22.1 Planning the Application
You should begin designing
the Flash
Paint application by determining the necessary elements and mapping
out how they should work together. The list of desired functionality
in the previous section gives you a good idea of which elements you
will need to develop. Essentially, there are four basic elements:
- Toolbar buttons
-
These are the buttons that
allow the user to select which type of action to take, be it
selecting items, drawing shapes, colorizing shapes, etc.
- Color selector
-
The color selector is the
means by which a user can select the current color to use for drawing
shapes, adding text, or filling or colorizing shapes or text.
- Shapes
-
Shapes can be drawn
by the user.
A shape can be a line, a rectangle, or an ellipse.
- Text
-
Text items, like shapes, are
units that are added and modified by the user.
All of these elements can be contained within a single Flash
document. At this point you should open a new Flash document
and save
it as flashPaint.fla. This is the document to
which you should add all of the code and other modifications that are
contained within the following sections. The final version is
available at http://www.person13.com/ascb.
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