This structure represents a section
of a bit vector
that holds a single integer value. A
BitVector32.Section instance is created by the
BitVector32.CreateSection( ) method, which
specifies the maximum value the Section can hold,
and references the preceding Section, unless it is
the first Section in the vector.
public struct BitVector32.Section {
// Public Instance Properties
public short Mask{get; }
public short Offset{get; }
// Public Static Methods
public static string ToString(Section value);
// Public Instance Methods
public override bool Equals(object o);
// overrides ValueType
public override int GetHashCode( );
// overrides ValueType
public override string ToString( );
// overrides ValueType
}