System.IO (system.dll) | struct |
This structure contains the changes
on a file. This is used to construct
FileSystemEventArgs and
RenamedEventArgs.
public struct WaitForChangedResult {
// Public Instance Properties
public WatcherChangeTypes ChangeType{set; get; }
public string Name{set; get; }
public string OldName{set; get; }
public bool TimedOut{set; get; }
}
Hierarchy
System.Object
System.ValueType
WaitForChangedResult
Returned By
FileSystemWatcher.WaitForChanged( )
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