This class is simply a System.IO.FileStream
implementation
for isolated storage.
Use it to create and modify isolated storage files.
public class IsolatedStorageFileStream : System.IO.FileStream {
// Public Constructors
public IsolatedStorageFileStream(string path, System.IO.FileMode mode);
public IsolatedStorageFileStream(string path, System.IO.FileMode mode, System.IO.FileAccess access);
public IsolatedStorageFileStream(string path, System.IO.FileMode mode,
System.IO.FileAccess access, System.IO.FileShare share);
public IsolatedStorageFileStream(string path, System.IO.FileMode mode,
System.IO.FileAccess access, System.IO.FileShare share, int bufferSize);
public IsolatedStorageFileStream(string path, System.IO.FileMode mode,
System.IO.FileAccess access, System.IO.FileShare share, int bufferSize, IsolatedStorageFile isf);
public IsolatedStorageFileStream(string path, System.IO.FileMode mode,
System.IO.FileAccess access, System.IO.FileShare share, IsolatedStorageFile isf);
public IsolatedStorageFileStream(string path, System.IO.FileMode mode,
System.IO.FileAccess access, IsolatedStorageFile isf);
public IsolatedStorageFileStream(string path, System.IO.FileMode mode, IsolatedStorageFile isf);
// Public Instance Properties
public override bool CanRead{get; }
// overrides System.IO.FileStream
public override bool CanSeek{get; }
// overrides System.IO.FileStream
public override bool CanWrite{get; }
// overrides System.IO.FileStream
public override IntPtr Handle{get; }
// overrides System.IO.FileStream
public override bool IsAsync{get; }
// overrides System.IO.FileStream
public override long Length{get; }
// overrides System.IO.FileStream
public override long Position{set; get; }
// overrides System.IO.FileStream
// Public Instance Methods
public override IAsyncResult BeginRead(byte[ ] buffer, int offset,
int numBytes, AsyncCallback userCallback, object stateObject)
// overrides System.IO.FileStream
public override IAsyncResult BeginWrite(byte[ ] buffer, int offset, int numBytes,
AsyncCallback userCallback, object stateObject)
// overrides System.IO.FileStream
public override void Close( );
// overrides System.IO.FileStream
public override int EndRead(IAsyncResult asyncResult);
// overrides System.IO.FileStream
public override void EndWrite(IAsyncResult asyncResult);
// overrides System.IO.FileStream
public override void Flush( );
// overrides System.IO.FileStream
public override int Read(byte[ ] buffer, int offset, int count)
// overrides System.IO.FileStream
public override int ReadByte( );
// overrides System.IO.FileStream
public override long Seek(long offset, System.IO.SeekOrigin origin)
// overrides System.IO.FileStream
public override void SetLength(long value);
// overrides System.IO.FileStream
public override void Write(byte[ ] buffer, int offset, int count)
// overrides System.IO.FileStream
public override void WriteByte(byte value);
// overrides System.IO.FileStream
// Protected Instance Methods
protected override void Dispose(bool disposing);
// overrides System.IO.FileStream
}