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2.2 Identifiers and KeywordsIdentifiers are names programmers choose for their types, methods, variables, etc. An identifier must be a whole word, essentially made up of Unicode characters starting with a letter or underscore, and may not clash with a keyword. As a special case, the @ prefix may be used to avoid a clash with a keyword, but is not considered part of the identifier. For instance, the following two identifiers are equivalent: Kon @Kon C# identifiers are case-sensitive, though for compatibility with other languages, you should not differentiate public or protected identifiers by case alone. Here is a list of C# keywords:
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