Math |
mathematical functions and
constants |
Availability
JavaScript
1.0; JScript 1.0; ECMAScript v1
Synopsis
Math.constant
Math.function( )
Constants
- Math.E
-
The constant e the base of the
natural
logarithms.
- Math.LN10
-
The natural logarithm of 10.
- Math.LN2
-
The natural logarithm of 2.
- Math.LOG10E
-
The base-10 logarithm of e
- Math.LOG2E
-
The base-2 logarithm of e
- Math.PI
-
The constant .
- Math.SQRT1_2
-
1 divided by the square root of 2.
- Math.SQRT2
-
The square root of 2.
Static Functions
- Math.abs( )
-
Computes an absolute
value.
- Math.acos( )
-
Computes an arc cosine.
- Math.asin( )
-
Computes an arc sine.
- Math.atan( )
-
Computes an arc tangent.
- Math.atan2( )
-
Computes the angle from the X-axis to a point.
- Math.ceil( )
-
Rounds a number up.
- Math.cos( )
-
Computes a cosine.
- Math.exp( )
-
Computes an exponent of e
- Math.floor( )
-
Rounds a number down.
- Math.log( )
-
Computes a natural logarithm.
- Math.max( )
-
Returns the larger of two numbers.
- Math.min( )
-
Returns the smaller of two numbers.
- Math.pow( )
-
Computes xy
- Math.random( )
-
Computes a random number.
- Math.round( )
-
Rounds to the nearest integer.
- Math.sin( )
-
Computes a sine.
- Math.sqrt( )
-
Computes a square root.
- Math.tan( )
-
Computes a tangent.
Description
Math is an object that defines properties that refer to useful
mathematical functions and constants. These functions and constants
are conveniently grouped by this Math object and are invoked with
syntax like this:
y = Math.sin(x);
area = radius * radius * Math.PI;
Math is not a class of objects like Date and String are. There is no
Math( ) constructor, and functions like
Math.sin( ) are simply functions, not methods that
operate on an object.
See Also
Number
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