AccessibleStates | serializable, flag |
System.Windows.Forms (system.windows.forms.dll) | enum |
This enumeration lists a variety of states that a UI object can take
for interactions with accessibility clients.
public enum AccessibleStates {
None = 0x00000000,
Unavailable = 0x00000001,
Selected = 0x00000002,
Focused = 0x00000004,
Pressed = 0x00000008,
Checked = 0x00000010,
Mixed = 0x00000020,
Indeterminate = 0x00000020,
ReadOnly = 0x00000040,
HotTracked = 0x00000080,
Default = 0x00000100,
Expanded = 0x00000200,
Collapsed = 0x00000400,
Busy = 0x00000800,
Floating = 0x00001000,
Marqueed = 0x00002000,
Animated = 0x00004000,
Invisible = 0x00008000,
Offscreen = 0x00010000,
Sizeable = 0x00020000,
Moveable = 0x00040000,
SelfVoicing = 0x00080000,
Focusable = 0x00100000,
Selectable = 0x00200000,
Linked = 0x00400000,
Traversed = 0x00800000,
MultiSelectable = 0x01000000,
ExtSelectable = 0x02000000,
AlertLow = 0x04000000,
AlertMedium = 0x08000000,
AlertHigh = 0x10000000,
Protected = 0x20000000,
Valid = 0x3FFFFFFF
}
Hierarchy
System.Object System.ValueType
System.Enum(System.IComparabl,
System.IFormattable,
System.IConvertible)
AccessibleStates
Returned By
System.Windows.Forms.Design.ControlDesignerAccessibleObject.State
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