NumericUpDown | marshal by reference, disposable |
System.Windows.Forms (system.windows.forms.dll) | class |
This control combines a TextBox with an up-down
button to select a number. If the ReadOnly
property is set to true, you can only alter the number with the
up-down buttons, but otherwise you can also type into the text box.
If the user does type into the box, the ValidateEditText() method will be called, and the
UserEdit property is set to true. Subsequent
typing causes the UpdateEditText() method to be
called, as for all controls derived from
UpDownBase. You can override these methods in a
derived class to validate user input.
You can specify the Value displayed in the box, in
addition to a Text representation of that number.
The number may also be displayed with a
ThousandsSeparator (the character for which is
determined by the Culture settings currently in
operation), and you can select the number of
DecimalPlaces to show. Alternatively, you can
choose a Hexadecimal representation.
Finally, the range of the control is limited by the
Minimum and Maximum properties,
and the value that will be added or removed as the buttons are
clicked is defined by the Increment property.
public class NumericUpDown : UpDownBase : System.ComponentModel.ISupportInitialize {
// Public Constructors
public NumericUpDown();
// Public Instance Properties
public int DecimalPlaces{set; get; }
public bool Hexadecimal{set; get; }
public decimal Increment{set; get; }
public decimal Maximum{set; get; }
public decimal Minimum{set; get; }
public override string Text{set; get; }
// overrides UpDownBase
public bool ThousandsSeparator{set; get; }
public decimal Value{set; get; }
// Public Instance Methods
public void BeginInit(); // implements System.ComponentModel.ISupportInitialize
public override void DownButton(); // overrides UpDownBase
public void EndInit(); // implements System.ComponentModel.ISupportInitialize
public override string ToString(); // overrides System.ComponentModel.Component
public override void UpButton(); // overrides UpDownBase
// Protected Instance Methods
protected override AccessibleObject CreateAccessibilityInstance();
// overrides Control
protected override void OnTextBoxKeyPress(object source, KeyPressEventArgs e); // overrides UpDownBase
protected virtual void OnValueChanged(EventArgs e);
protected void ParseEditText();
protected override void UpdateEditText(); // overrides UpDownBase
protected override void ValidateEditText(); // overrides UpDownBase
// Events
public event EventHandler ValueChanged;
}
Hierarchy
System.Object
System.MarshalByRefObject
System.ComponentModel.Component(System.ComponentModel.IComponen,
System.IDisposable)
Control(IOleContro, IOleObject,
IOleInPlaceObject,
IOleInPlaceActiveObject,
IOleWindow, IViewObject,
IViewObject2, IPersist,
IPersistStreamInit,
IPersistPropertyBag,
IPersistStorage,
IQuickActivate,
System.ComponentModel.ISynchronizeInvoke,
IWin32Window) ScrollableControl
ContainerControl(IContainerControl)
UpDownBase
NumericUpDown(System.ComponentModel.ISupportInitialize)
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