preload ()
{
this.load.image('orb', 'assets/sprites/orb-blue.png');
}
create ()
{
const group = this.add.group({ key: 'orb', frameQuantity: 300 });
const line = new Phaser.Geom.Line(200, 200, 500, 400);
// Randomly position the sprites on the line
Phaser.Actions.RandomLine(group.getChildren(), line);
}