void setup()
{
size(400, 400);
background(255,255,255);
}
void draw()
{
float step=(2*PI)/120;
int posX = width/2;
int posY = height/2;
float radius = 100;
int xOld=0, yOld=0;
for(float theta=0;theta<=(2*PI)+step;theta+=step)
{
stroke(0,0,255);
int x = int(radius*sin(theta) + posX);
int y = int(radius*cos(theta) + posY);
if(theta>0)
{
line(x,y,xOld,yOld);
}
xOld = x;
yOld = y;
}
}