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CODE EXAMPLE FOR CSHARP

change scene unity


void Die()
    {
        Destroy(gameObject);
        if (gameManager != null)
        {
            if (gameManager.GetEnemies - 1 == 0)
            {
                gameManager.Invoke("WinLevel", 1f);
            }
        }
    }

Source by w3programmers.org #
 
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Tagged: #change #scene #unity
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