#[derive(Debug)]
#[allow(dead_code)]
enum ELanguage {
Js,
Rust,
Java,
Cpp,
C
}
#[derive(Debug)]
#[allow(dead_code)]
struct Language {
name: ELanguage
}
fn main() {
let language1 = Language {
name: ELanguage::Rust
};
println!("{:#?}", language1)
}