// if you are using string
string str=Convert.ToString(number,2);
str=str.PadLeft(32,'0');
//Rotate right
str = str.PadLeft(33, str[str.Length - 1]);
str= str.Remove(str.Length - 1);
number=Convert.ToInt32(str,2);
//Rotate left
str = str.PadRight(33, str[0]);
str= str.Remove(0,1);
number=Convert.ToInt32(str,2);
public static uint RotateLeft(this uint value, int count)
{
return (value << count) | (value >> (32 - count))
}
public static uint RotateRight(this uint value, int count)
{
return (value >> count) | (value << (32 - count))
}
public static int RotateLeft(this int value, int count)
{
uint val = (uint)value;
return (int)((val << count) | (val >> (32 - count)));
}
public static int RotateRight(this int value, int count)
{
uint val = (uint)value;
return (int)((val >> count) | (val << (32 - count)));
}