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CSHARP

unity scene change

using UnityEngine.SceneManagement;

SceneManager.LoadScene("YourSceneName"); 
Comment

change scene unity

SceneManager.LoadScene("name of scene", LoadSceneMode.Single);
Comment

change scene unity


void Die()
    {
        Destroy(gameObject);
        if (gameManager != null)
        {
            if (gameManager.GetEnemies - 1 == 0)
            {
                gameManager.Invoke("WinLevel", 1f);
            }
        }
    }

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