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debug.log unity

Debug.Log("Hello, World");
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unity c# debug.log

using UnityEngine;
using System.Collections;

public class MyGameClass : MonoBehaviour
{
    void Start()
    {
       	Debug.Log("Logging Message to Console");
    	Debug.LogWarning("Logging Warning to Console");
        Debug.LogError("Logging Error to Console");
    }
}
Comment

Disable Debug.log Unity

#if UNITY_EDITOR
 Debug.logger.logEnabled = true;
 #else
 Debug.logger.logEnabled = false;
 #endif
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