using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Do you choose rock,paper or scissors");
string userChoice = Console.ReadLine();
Random r = new Random();
int computerChoice = r.Next(4);
if (computerChoice == 1)
{
if (userChoice == "rock")
{
Console.WriteLine("The computer chose rock");
Console.WriteLine("It is a tie ");
}
else if (userChoice == "paper")
{
Console.WriteLine("The computer chose paper");
Console.WriteLine("It is a tie ");
}
else if (userChoice == "scissors")
{
Console.WriteLine("The computer chose scissors");
Console.WriteLine("It is a tie ");
}
else
{
Console.WriteLine("You must choose rock,paper or scissors!");
}
}
else if (computerChoice == 2)
{
if (userChoice == "rock")
{
Console.WriteLine("The computer chose paper");
Console.WriteLine("Sorry you lose,paper beat rock");
}
else if (userChoice == "paper")
{
Console.WriteLine("The computer chose scissors");
Console.WriteLine("Sorry you lose,scissors beat paper ");
}
else if (userChoice == "scissors")
{
Console.WriteLine("The computer chose rock");
Console.WriteLine("Sorry you lose,rock beats scissors");
}
else
{
Console.WriteLine("You must choose rock,paper or scissors!");
}
}
else if (computerChoice == 3)
{
if (userChoice == "rock")
{
Console.WriteLine("The computer chose scissors");
Console.WriteLine("You win,rock beats scissors");
}
else if (userChoice == "paper")
{
Console.WriteLine("The computer chose rock");
Console.WriteLine("You win,paper beats rock");
}
else if (userChoice == "scissors")
{
Console.WriteLine("The computer chose paper");
Console.WriteLine("You win,scissors beat paper");
}
else
{
Console.WriteLine("You must choose rock,paper or scissors!");
}
}
Console.ReadLine();
}
}
}