Search
 
SCRIPT & CODE EXAMPLE
 

CSHARP

unity movetowards

float speed;
Vector3 goalPosition;

void Update()
{
	transform.position = Vector3.MoveTowards(transform.position, goalPosition, speed * Time.deltaTime); //goes from the position of the gameObject to the goalPosition in a strait line with a speed of "speed"
  	//Also works with Vector2
}
Comment

movetowards unity

//put this in update method and disable rigidbody2d (gravity)
void Update()
{
transform.position += (target - transform.position).normalized * movementSpeed * Time.deltaTime;
}
Comment

PREVIOUS NEXT
Code Example
Csharp :: asp.net core get request ip address 
Csharp :: wpf close application 
Csharp :: clear screen putty 
Csharp :: c# datetime current 
Csharp :: unity Protected 
Csharp :: unity reload current scene 
Csharp :: get hwid c# 
Csharp :: get object clicked unity 2d 
Csharp :: unity deactive code from code 
Csharp :: c# remove last value from list 
Csharp :: c# count number of occurrences in string 
Csharp :: byte array to hex c# 
Csharp :: c# replace string case insensitive 
Csharp :: c# format decimal as currency 
Csharp :: c# post get request 
Csharp :: c# right click event 
Csharp :: mailkit send attachment 
Csharp :: unity scenenmananger 
Csharp :: c sharp gun shooting 
Csharp :: c# connection string 
Csharp :: Unity Scene Load by Name 
Csharp :: unity gameobject.find not working 
Csharp :: change a dropdown to a specific option via script 
Csharp :: nepali phone number regex 
Csharp :: index in foreach c# 
Csharp :: how to get the color of other label when clicking c# 
Csharp :: Sir W. Arthur Lewis 
Csharp :: struct constructor c# 
Csharp :: use only one class from a namespace in c# 
Csharp :: exit a method c# 
ADD CONTENT
Topic
Content
Source link
Name
8+4 =