using TMPro;
//Declare variable of type text mesh pro text
TextMeshProUGUI TMPtext;
//Class variables
TMPText.text = "beans";
using UnityEngine;
using TMPro;
public class quizManager : MonoBehaviour
{
public TextMeshProUGUI text;
// Start is called before the first frame update
void Start()
{
text.text = "example";
}
}
using TMPro;
public TextMeshProUGUI text;
// I don't know who decided to name them like that