/*increase speed toward middle then slow to end */
animation-timing-function: ease;
/*start slow increase speed till end*/
/*You should use this ease when an object is outgoing.*/
animation-timing-function: ease-in;
/*start quick decrease speed till end*/
/*You should use this ease when an object is incoming.*/
animation-timing-function: ease-out;
/*start slow, speeding up, decrease speed till end*/
animation-timing-function: ease-in-out;
/*animates at an even speed.*/
animation-timing-function: linear;
/* Keyword values */
animation-timing-function: ease;
animation-timing-function: ease-in;
animation-timing-function: ease-out;
animation-timing-function: ease-in-out;
animation-timing-function: linear;
animation-timing-function: step-start;
animation-timing-function: step-end;
/* Function values */
animation-timing-function: cubic-bezier(0.1, 0.7, 1.0, 0.1);
animation-timing-function: steps(4, end);
/* Steps Function keywords */
animation-timing-function: steps(4, jump-start);
animation-timing-function: steps(10, jump-end);
animation-timing-function: steps(20, jump-none);
animation-timing-function: steps(5, jump-both);
animation-timing-function: steps(6, start);
animation-timing-function: steps(8, end);
/* Multiple animations */
animation-timing-function: ease, step-start, cubic-bezier(0.1, 0.7, 1.0, 0.1);
/* Global values */
animation-timing-function: inherit;
animation-timing-function: initial;
animation-timing-function: revert;
animation-timing-function: revert-layer;
animation-timing-function: unset;
animation-timing-function: cubic-bezier(0.25, 0.25, 0.75, 0.75);
cubic-bezier(.89,.46,.11,1.52);steps(6,end);steps(6,[optionsl]start,end)