npm install discord.js
const { Client, Intents } = require('discord.js');
require('dotenv').config()
const client = new Client({
intents: [
Intents.FLAGS.GUILDS,
Intents.FLAGS.GUILD_MESSAGES
]
})
client.once('ready', () => {
console.log(`Logged in as ${client.user.tag}!`)
})
client.on('messageCreate', message => {
if (message.author.bot) return // This prevents an infinite loop
if (message.content === 'content') {
message.channel.send('content')
}
})
client.login(process.env.TOKEN)
const Discord = require('discord.js');
const DISCORD_SECRET = "put bot token here";
const client = new Discord.Client();
client.on('message', msg => {
if (msg.content === 'ping') {
msg.reply('pong');
}
});
client.login(DISCORD_SECRET);
const { Client, Intents } = require('discord.js');
const client = new Client({
intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES]
});
client.once('ready', () => {
console.log(`Logged in as ${client.user.tag}.`)
})
client.on('messageCreate', (message) => {
if (message.content == "ping") {
message.channel.send("pong")
};
}
client.login('TOKEN');
const Discord = require("discord.js");
const client = new Discord.Client({
intents: [Discord.Intents.FLAGS.GUILDS, Discord.Intents.FLAGS.GUILD_MEMBERS, Discord.Intents.FLAGS.GUILD_BANS, Discord.Intents.FLAGS.GUILD_MESSAGES, Discord.Intents.FLAGS.DIRECT_MESSAGES]
});
client.on("messageCreate" message => {
if(message.content = "!ping" {
message.channel.send("pong!")
}
})
client.on('interaction', async interaction => {
if (!interaction.isCommand()) return;
if (interaction.commandName === 'ping') {
await interaction.reply('Pong!');
}
});
client.on('ready', () => {
console.log(`Logged in as ${client.user.tag}!`);
});
client.login('YOUR_TOKEN')
// Require the necessary discord.js classes
const { Client, Intents } = require('discord.js');
const { token } = require('./config.json');
// Create a new client instance
const client = new Client({ intents: [Intents.FLAGS.GUILDS] });
// When the client is ready, run this code (only once)
client.once('ready', () => {
console.log('Ready!');
});
// Login to Discord with your client's token
client.login(token);
1
const Canvas = require("discord-canvas"), Discord = require("discord.js"); const image = await new Canvas.RankCard() .setAvatar("xixi52") .setXP("current", 500) .setXP("needed", 1000) .setLevel(7) .setRank(2) .setReputation(450) .setRankName("professional") .setUsername("xixi52") .setBadge(1, "gold") .setBadge(3, "diamond") .setBadge(5, "silver") .setBadge(6, "bronze") .setBackground("https://www.site.com/background.jpg") .toAttachment(); const attachment = new Discord.MessageAttachment(image.toBuffer(), "rank-card.png"); message.channel.send(attachment);