// Between any two numbers
Math.floor(Math.random() * (max - min + 1)) + min;
// Between 0 and max
Math.floor(Math.random() * (max + 1));
// Between 1 and max
Math.floor(Math.random() * max) + 1;
function randomInRange(min, max)
{
return Math.floor(Math.random() * (max - min + 1) + min);
}
Math.floor(Math.random() * (max - min + 1)) + min;
// Between 0 and max
Math.floor(Math.random() * (max + 1));
// Between 1 and max
Math.floor(Math.random() * max) + 1;
Math.floor(Math.random() * 10 + 1)