setTimeout(() => { console.log("World!"); }, 2000);
var Timer = function(callback, delay) {
var timerId, start, remaining = delay;
this.pause = function() {
window.clearTimeout(timerId);
timerId = null;
remaining -= Date.now() - start;
};
this.resume = function() {
if (timerId) {
return;
}
start = Date.now();
timerId = window.setTimeout(callback, remaining);
};
this.resume();
};
var timer = new Timer(function() {
alert("Done!");
}, 1000);
timer.pause();
// Do some stuff...
timer.resume();