var promise = new Promise(function(resolve, reject) {
// do some long running async thing…
if (/* everything turned out fine */) {
resolve("Stuff worked!");
}
else {
reject(Error("It broke"));
}
});
//usage
promise.then(
function(result) { /* handle a successful result */ },
function(error) { /* handle an error */ }
);
Promises are used to handle asynchronous operations in JavaScript.
They are easy to manage when dealing with multiple asynchronous operations
where callbacks can create callback hell leading to unmanageable code.
const studentRol=new Promise((resolve, reject) => {
setTimeout(()=>{
/**this function will give the value Of tageted studebt Roll number */
let RollOffStd=[1,2,3,4,5,6,7,8];
for (let index = RollOffStd[RollOffStd.length-1]+1 ; index <50; index++) {
RollOffStd.push(index)
}
resolve( RollOffStd)
reject('My name is Noor mohammad ')
},1000)
})
const mybiodata=(gRollOfStudent /* this is First parameter OF ( mybiodata function ) and You can change parameter value */)=>{
return new Promise((resolve, reject) => {
setTimeout((x) => {
let bio={
myname : 'Noor mohammad Patwary ' ,
age : 25 ,
}
resolve(`my name is ${bio.myname } and my age = ${bio.age } and my roll is =${x} ` )
}, 1000,gRollOfStudent);
})
}
studentRol.then(( RollOfStudent)=>{
console.log(RollOfStudent); /** From here we are gating the Value OF student roll number */
mybiodata(RollOfStudent[1] /* this is First Argument OF ( mybiodata function )*/).then((fff)=>{
console.log(fff);
})
}).catch((x)=>{
console.log(x);
})
/*
A promise is a building object of JavaScript, using it we can easily do
asynchronous tasks. Also, the concept that is used to create clean code
basically promises.
*/
//Promise
let firstPromise = new Promise((resolved, reject) => {
let fullName = 'Muhammad Shahnewaz';
setTimeout(() => resolved(fullName), 3000); //we need to use setTimeout()
}).then((name) => {
console.log('I am ' + name); //Muhammad Shahnewaz
});
const count = true;
let countValue = new Promise(function (resolve, reject) {
if (count) {
resolve("There is a count value.");
} else {
reject("There is no count value");
}
});
console.log(countValue);
let promise = new Promise(function(resolve, reject){
try{
resolve("works"); //if works
} catch(err){
reject(err); //doesn't work
}
}).then(alert, console.log); // if doesn't work, then console.log it, if it does, then alert "works"
We use promise to make a AsyncFunction, cose simetime we have to wait that function give
us some result.
Example, if we use ajax we have await ajax data or statament.
_____________________________________
Make a simple example.
_____________________________________
var asyncronus_function= (number)=>
{
return new Promise( (accept, reject)=>
{
})
}
_____________________________________
this function return a promise Object, thet required a function executor
this functions (accept, reject) are defined in the executor
function, that was needed in promise constructor.
Syntax: new Promise (executor)
executor= (accept, reject) =>{}
if function end well we return a accept(), otherwise reject()
_____________________________________
Let complete asyncronus_function
_____________________________________
var asyncronus_function= (number)=>
{
return new Promise( (accept, reject)=>
{
if(number>10)
return accept("my first async");
return reject("my first async error")
})
}
if it dont return any of this 2 function, Promise state is [PENDING] ,
if return accept is [RESOLVED] end if return reject is [REJECTED]
_____________________________________
how we can retrieve accept or reject?
_____________________________________
there is two methods really important, that we have to consider afther we call this function
1) .then(function(error){}) is call when promise state is [RESOLVED]
2) .error(function(error){}) is call when promise state is [REJECTED]
3) do nothing if [PENDING]
_____________________________________
let call asyncronus_function()!!!
_____________________________________
asyncronus_function(MY_NUMBER).then(function(data)
{
console.log(data)
}).catch(error =>
{
console.log(error)
});
if MY_NUMBER> 10 ,asyncronus_function print data : OUTPUT my first async
if MY_NUMBER<10 , asyncronus_function print error : OUTPUT my first async error
HOPE it halp and have a nice day!
let promise = new Promise(function(resolve, reject){
try{
resolve("works"); //if works
} catch(err){
reject(err); //doesn't work
}
}).then(alert, console.log); // if doesn't work, then console.log it, if it does, then alert "works"
/*
Promise is a constructor function, so you need to use the new keyword to
create one. It takes a function, as its argument, with two parameters -
resolve and reject. These are methods used to determine the outcome of the
promise.
The syntax looks like this:
*/
const myPromise = new Promise((resolve, reject) => {
});
let myPromise = new Promise(function(myResolve, myReject) {
// "Producing Code" (May take some time)
myResolve(); // when successful
myReject(); // when error
});
// "Consuming Code" (Must wait for a fulfilled Promise)
myPromise.then(
function(value) { /* code if successful */ },
function(error) { /* code if some error */ }
);
let num = 10;
//call back function
const promis = new Promise(function (resolve, reject) {
if (num > 5) {
//this resolve method will send data to resoleveData variable
resolve(" Problem resolved successfully")
}
else {
//this reject method will send data to rejectData variable
reject("sorry problem couldn't solve")
}
})
//resoleveData variable
promis.then(function (resolveData) {
console.log(resolveData)
//rejectData variable
}).catch(function (rejectData) {
console.log(rejectData)
})
// make new promise ... so this object will promise us that it will hold an Asynchronous action
// some times promise resolve and some times promise get rejected
const A = new Promise((resolve, reject) => {
setTimeout(() => {
// here we pass argument if promise get resolved
resolve('Done');
// here we pass argument if promise get rejected
reject('Didn"t');
}, 3000);
});
// design handling callback function for resolve
let handleResolvedA = (massage)=>{console.log(massage)}
// design handling callback function for reject
let handleRejectedA = (massage)=>{console.log(massage)}
// do handling for both
A.then(handleResolvedA, handleRejectedA)
const promiseA = new Promise( (resolutionFunc,rejectionFunc) => {
resolutionFunc(777);
});
// At this point, "promiseA" is already settled.
promiseA.then( (val) => console.log("asynchronous logging has val:",val) );
console.log("immediate logging");
// produces output in this order:
// immediate logging
// asynchronous logging has val: 777
let num = 2;
//call back function
const promis = new Promise(function (resolve, reject) {
if (num > 5) {
//this resolve method will send data to resoleveData variable
resolve(" Problem resolved successfully")
}
else {
//this reject method will send data to rejectData variable
reject("sorry problem couldn't solve")
}
})
promis.then(
//resoleveData variable
function (resolveData) {
console.log(resolveData)
}).catch(
//rejectData variable
function (rejectData) {
console.log(rejectData)
})
A promise is an object that may produce a single value sometime in the future: either a resolved value, or a reason that it's not resolved (e.g., a network error occurred)
let dataIsLoading = true;
promise
.then(data => {
// do something with data
})
.catch(error => {
// do something with error
})
.finally(() => {
dataIsLoading = false;
})
Promises make async javascript easier as they are easy to use and write than callbacks. Basically , promise is just an object , that gives us either success of async opertion or failue of async operations
A Promise is in one of these states:
pending: initial state, neither fulfilled nor rejected.
fulfilled: meaning that the operation was completed successfully.
rejected: meaning that the operation failed.
Method Description
all(iterable) Waits for all promises to be resolved or any one to be rejected
allSettled(iterable) Waits until all promises are either resolved or rejected
any(iterable) Returns the promise value as soon as any one of the promises is fulfilled
race(iterable) Wait until any of the promises is resolved or rejected
reject(reason) Returns a new Promise object that is rejected for the given reason
resolve(value) Returns a new Promise object that is resolved with the given value
catch() Appends the rejection handler callback
then() Appends the resolved handler callback
finally() Appends a handler to the promise