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spawn template playcanvas

GameManager.attributes.add('player', { type: 'asset', assetType: 'template'});

GameManager.prototype.initialize = function() {
    //instantiate player
     var newPlayer = this.player.resource.instantiate();
     this.app.root.addChild(newPlayer);
};
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spawn template playcanvas

GameManager.prototype.initialize = function() {
    //instantiate template
    var templateAsset = this.app.assets.get(templateAssetId);
    var instance = templateAsset.resource.instantiate();
    this.app.root.addChild(instance);
};
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